Evening All! If you haven’t checked out Part One or Two of this write up, go ahead! They talk about the initial animation process and how I got the my works from Maya into Unreal Engine. This part is all about polishing up the animation to create the final piece below. The Internet So IContinue reading “LOL Cinematic Animation Exercise Part 3”
Tag Archives: UE4
LOL Cinematic Animation Exercise Part 2
Afternoon All! If you haven’t checked out Part One of this write up, go ahead! It will tell you a couple of things about the animation process and how I created the motion. This post is going to be all about the Unreal Engine, and the joys of making this piece look cool! This allContinue reading “LOL Cinematic Animation Exercise Part 2”
LOL Cinematic Animation Exercise Part 1
Morning All! So recently I have finished a short personal project; an animation based on one of Riot Game’s League of Legends Cinematics. A New Dawn was released in 2014, when I was still a young and impressionable CG generalist exploring a career as an animator. Needless to say, the animation blew my mind, and theseContinue reading “LOL Cinematic Animation Exercise Part 1”
PRODUCTION DIARY OF [CENSORED DUE TO NDA] – WEEK 4 – Smacking Ones Head Against UE4.
Calamity Joe, the smart git, chose to do all of his Cinematic work directly in UE4. I mean, ok, he is a young intern fellow, full of optimism and willingness to learn. So the opposite of myself. I have over 8 years experience in the animation industry. I am used to animating every detail inContinue reading “PRODUCTION DIARY OF [CENSORED DUE TO NDA] – WEEK 4 – Smacking Ones Head Against UE4.”